The Underground, as well as most Play-to-Earn (P2E) / Stake-to-Earn (S2E) in general, ran into the problem of creating an unbalanced economy. This happens when generation of in-game tokens and NFTs outweighs the burning mechanics. This is especially true in projects that have been released in an early state without main functionality nor burning mechanics and contained unbalanced features. When this occurs, players are able to exploit various features which leads to excessive and exponential generation of the in-game tokens and NFTs. The economy becomes so unbalanced with the oversupply that the price of the in-game tokens and NFTs decrease to a level of no return (hyperinflation). The main incentive to play the game is lost as the rewards in doing so are longer worth it. The ship sails before the key functions to aid a healthy and sustainable economy are introduced.